Seascape - OpenVR adaptation of a 4k intro

At Revision this year I competed in the 4k intro competition with an intro called 'falling'. Because I've been doing a lot of VR related stuff lately I decided to convert the intro into an interactive VR experience(?).

The original shader is a single raymarched scene which means that demo is very demanding on the GPU. But you can provide a scale factor for the framebuffers on the command line to get acceptable framerate.

The binaries are compiled for Windows 10 and can be downloaded here.

I suggest putting on some nice background music like Röyksopp for maximum effect.

If you're not that into VR you can go over to Shadertoy and watch the intro instead,


Robert said…
Jobbigt att jag bara får 99 fps på shadertoy.. :)

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