Simple canvas 2d physics
We were out playing pool a couple of nights ago. Instead of betting money on the games we used code-hours. I'm not very good at pool so in the end i was lucky to only owe my friend one code-hour.
He wanted me to code a physics "demo" on a canvas element. Since i only had one hour to code we limited the "demo" to 2d and circles :) The implementation is quite ugly and the physics formulas are pretty much taken from an article at gamedev (which i can't find at the moment).
http://static.slackers.se/pages/javascript/canvas-simple-2d-physics/
He wanted me to code a physics "demo" on a canvas element. Since i only had one hour to code we limited the "demo" to 2d and circles :) The implementation is quite ugly and the physics formulas are pretty much taken from an article at gamedev (which i can't find at the moment).
Demo
The result of my code-hour can be found at:http://static.slackers.se/pages/javascript/canvas-simple-2d-physics/
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